Evolutionary stability of first-order-information indirect reciprocity in sizable groups.
نویسندگان
چکیده
Indirect reciprocity is considered as a key mechanism for explaining the evolution of cooperation in situations where the same individuals interact only a few times. Under indirect reciprocity, an individual who helps others gets returns indirectly from others who know her good reputation. Recently, many studies have discussed the effect of reputation criteria based only on the former actions of the others (first-order information) and of those based also on the former reputation of opponents of the others (second-order information) on the evolution of indirect reciprocity. In this study, we investigate the evolutionary stability of the indirectly reciprocal strategy (discriminating strategy: DIS), which cooperates only with opponents who have good reputations, in n(>2)-person games where more than two individuals take part in a single group (interaction). We show that in n-person games, DIS is an evolutionarily stable strategy (ESS) even under the image-scoring reputation criterion, which is based only on first-order information and where cooperations (defections) are judged to be good (bad). This result is in contrast to that of 2-person games where DIS is not an ESS under reputation criteria based only on first-order information.
منابع مشابه
The evolution of reciprocity in sizable human groups.
The scale and complexity of human cooperation is an important and unresolved evolutionary puzzle. This article uses the finitely repeated n person Prisoners' Dilemma game to illustrate how sapience can greatly enhance group-selection effects and lead to the evolutionary stability of cooperation in large groups. This affords a simple and direct explanation of the human "exception".
متن کاملBIRS Workshop Evolutionary Games
S (in alphabetic order by speaker surname) Speaker: Tibor Antal (Program for Evolutionary Dynamics, Harvard University, 1 Brattle Square, Suite 6, Cambridge, MA 02138, USA. E-mail: [email protected]) Title: Who laughs last? Perturbation theory for games Abstract: Evolutionary game theory studies frequency dependent selection. The fitness of a strategy is not constant, but depends on the rel...
متن کاملEvolution of gossip-based indirect reciprocity on a bipartite network
Cooperation can be supported by indirect reciprocity via reputation. Thanks to gossip, reputations are built and circulated and humans can identify defectors and ostracise them. However, the evolutionary stability of gossip is allegedly undermined by the fact that it is more error-prone that direct observation, whereas ostracism could be ineffective if the partner selection mechanism is not rob...
متن کاملThe Evolution of Indirect Reciprocity
Human societies are based on cooperation among large numbers of genetically unrelated individuals. This behavior is puzzling from an evolutionary perspective. Because cooperators are unrelated it cannot be the result of kin selection, and the large scale seems to preclude explanations based on direct reciprocity. Alexander (1987) has proposed that large-scale cooperation among humans can be und...
متن کاملComment on Ghang and Nowak "Indirect reciprocity with optional interactions"
The purpose of this note is to point out some simple mathematical errors in the article "Indirect reciprocity with optional interactions" (Journal of Theoretical Biology 365 (2015) 111) by Whan Ghang and Martin Nowak, which a¤ect their results and conclusions. We note various ways that these errors could be xed, but all require fundamental revisions of their model and lead to counterintuitive...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Theoretical population biology
دوره 73 3 شماره
صفحات -
تاریخ انتشار 2008